Ninja Hamster
Ninja Hamster is a 2D fighting game published by CRL for the Commodore 64.
Overview
The player controls a small, but perfectly trained rodent as he battles against his mortal enemies, the Sinister Rat and his band of villains.
The action is portrayed in the familiar beat'em up style, with two beastly opponents facing each other across a static screen. Each animal has an energy meter, which is depleted every time a hit is sustained. When this reaches zero, the combatant is knocked down, and a bit is taken out of his life-giving "Great Apple".
Once the seventh segment of the opposition's apple disappears, the hamster advances to the next opponent, if the hamster's apple is removed, the game ends.
The hamster has a repertoire of moves accessed by combinations of joystick positions and button presses. The moves available include a flying kick, mid-kick, ground sweep, punch, high kick, jump and duck. Energy is slowly regained all the time, so to successfully knock down an opponent, blows must be struck fairly regularly.
A two player option is provided, where the second player takes control of the villainous animals.
Reaction
Zzap 64! gave Ninja Hamster the following reviews and scores:
- "CRL have tried to inject a little novelty into the fighting genre, but failed to disguise what is basically a tired old beat'em up." - Julian Rignall ZZap!64 February 1988.
- "This mediocre effort simply disappears into the swirling morass without trace. The two characters are transparent hi-res monochrome sprites which clash badly when in close combat." - S.J. Zzap!64 February 1988.
- Presentation 80%. One or two players plus optional keyboard control.
- Graphics 39%. Poorly defined sprites battle it out across an incredibly bland backdrop
- Sound 72%. A totally cliched, but enjoyable boppy soundtrack.
- Hookability 48%. Simple to play, but the action fails to grab from the out set.
- Lastability 25%. Each character takes ages to defeat, and the action severely lacks variety.
- Overall 39%. A poor beat'em up which falls far short of its potential
External links
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Video games |
1982
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1983
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- 3D Desert Patrol
- Alien Maze
- Bomber
- Caveman
- Crawler
- Derby Day
- Draughts
- Escape from Manhattan
- Galactic Patrol
- Grand National
- Jackpot
- Lunar Rescue
- One Day Cricket
- Pandemonia
- Test Match
- The Omega Run
- The Orb
- Space Mission
- Zaraks
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1984
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- £.s.d.
- Ahhh!!
- Cricket 64
- Glug Glug
- Handicap Golf
- Handy Andy
- Incredible Adventure
- Olympics
- Orpheus in the Underworld
- Show Jumping
- Terrahawks
- The Magic Roundabout
- Tritz
- Whirlybird
- The War of the Worlds
- The Warlock's Treasure
- The Woods of Winter
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1985
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1986
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1987
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- Academy
- Ball Breaker
- Book of the Dead
- Cyborg
- Death or Glory
- Federation3
- Frankenstein
- From Darkness into Light
- I-Alien
- IQ
- Jack the Ripper
- Jet-Boys
- Last Mohican
- Lifeforce
- Loads of Midnight
- Mandroid
- Murder off Miami
- Ninja Hamster
- Oink!
- Outcast
- Plasmatron
- Sun Star
- They Call Me Trooper
- Traxxion
- Vengeance
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1988
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1989
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- Inner Space
- Lancaster
- Professional Soccer
- Search for the Titanic
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1990
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Unknown year
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Unreleased
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- Enchantress
- Spearhead
- The Blues Brothers
- The Malinsay Massacre
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Software |
- Fifth (1983)
- Stargazer Secrets (1983)
- Highway Code (1984)
- 3D Game Maker (1987)
- 2D Game Maker (1988)
- Hi-Rise Scaffold Construction Set (Unreleased)
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Key people |
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1 Hercules was a re-release of a 1984 video game by Interdisc
2 Robin of Sherlock was a re-release of a 1985 video game by Delta 4 Software
3 Federation was a re-release of a 1985 video game called Quann Tulla
4 International Soccer was a re-release of a 1983 video game called Cup Final
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